Class StartDisplayVideoClipEffector
Inheritance
StartDisplayVideoClipEffector
Assembly: Xareus.Unity.Libraries.dll
Syntax
[Renamed("FIVE.Utils.Effectors.StartDisplayVideoClipEffector", "Assembly-CSharp")]
[Renamed("SEVEN.Unity.StartDisplayVideoClipEffector", "Assembly-CSharp")]
[Renamed("Xareus.Scenarios.Unity.StartDisplayVideoClipEffector", "Xareus.Unity.Librairies")]
public class StartDisplayVideoClipEffector : AUnityEffector
Constructors
StartDisplayVideoClipEffector(Event, Dictionary<string, Parameter>, ContextHolder)
Declaration
public StartDisplayVideoClipEffector(Event @event, Dictionary<string, Parameter> parameters, ContextHolder contexts)
Parameters
Fields
finished
Declaration
Field Value
loop
Declaration
[ConfigurationParameter("Loop", Necessity.Required)]
protected bool loop
Field Value
waitForEnd
Declaration
[ConfigurationParameter("Wait For End", "Wait for the clip to finish once before passing the transition", Necessity.Required)]
protected bool waitForEnd
Field Value
Properties
Finished
Override to have a non-ponctual effector
Declaration
public override bool Finished { get; }
Property Value
Overrides
Methods
CheckVideoState()
Declaration
protected virtual IEnumerator CheckVideoState()
Returns
SafeEffectorUpdate()
Actual effector code. Note that this code will be executed in unity's thread
Declaration
public override void SafeEffectorUpdate()
Overrides