Class SequenceUI
Inheritance
Focusable
SequenceUI
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
public abstract class SequenceUI : NodeUI
Constructors
SequenceUI(CanvasUI, ASequence)
Declaration
protected SequenceUI(CanvasUI canvas, ASequence sequence)
Parameters
Properties
Data
The data associated with this UI element. This can be null if the element is based on other elements' data.
Declaration
public override object Data { get; }
Property Value
Overrides
Id
Id.
NOTE : Cannot be modified after initialization
Declaration
public override string Id { get; }
Property Value
Overrides
Sequence
Declaration
public ASequence Sequence { get; }
Property Value
Methods
DeleteUIElement()
Declaration
public override void DeleteUIElement()
Overrides
Declaration
protected override void OpenContextMenu(ContextualMenuPopulateEvent evt)
Parameters
Overrides
UpdateUI()
Declaration
public override void UpdateUI()
Overrides