Struct AdditionalScenarioFile
Struct containing a text asset and its path relative to the data path
Assembly: Xareus.Scenarios.Unity.dll
Syntax
[Serializable]
public struct AdditionalScenarioFile
Fields
RelativeToDataPath
Declaration
public string RelativeToDataPath
Field Value
TextAsset
Declaration
public TextAsset TextAsset
Field Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
System.ValueType.Equals(object)
Equals(AdditionalScenarioFile)
Declaration
public bool Equals(AdditionalScenarioFile other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
System.ValueType.GetHashCode()
UpdateDerivedData()
Declaration
public void UpdateDerivedData()