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  • Relations
    • Xareus.Relations
      • IEngine
      • IObject
      • IObjectType
      • IRelation
      • Object
      • ObjectMatch
      • ObjectPattern
      • ObjectQueryParameters
      • ObjectType
      • PatternType
      • Realization
      • RealizationQueryParameters
      • Reference
      • Relation
      • Type
      • TypeMatch
      • TypeSearch
    • Xareus.Relations.CSharp
      • Engine
    • Xareus.Relations.Extra
      • Helper
      • IRunnableRelation
      • ObjectPatternAttribute
    • Xareus.Relations.Tests
      • Bolt
      • Inheritance
      • RelationsTests
      • S3PM
    • Xareus.Relations.Tests.CSharp
      • EngineTest
    • Xareus.Relations.Utilities
      • Extensions
  • Scenarios
    • Xareus.Scenarios
      • AFunction
      • ASequence
      • Assignment
      • ComplexSequence
      • Decision
      • DecisionEvent
      • DecisionTree
      • Decoration
      • Event
      • Event.EffectorData
      • Event.SensorData
      • Extendable
      • ExtendedInfo
      • ExternalScenario
      • Function
      • IValueParser
      • Identifiable
      • InitialSequence
      • Net
      • Node
      • NodeUserData
      • Parameter
      • Place
      • ProxySequence
      • Reference
      • SMTransition
      • SafePetriNet
      • Scenario
      • ScenarioLoadedEventArgs
      • ScenarioLoadingParameters
      • ScenarioState
      • SequenceState
      • SetValueInContextEffector
      • SimpleSequence
      • State
      • StateMachine
      • Transition
      • TransitionFiredEventArgs
      • TypedValue
      • ValueParser
    • Xareus.Scenarios.Arithmetics
      • NumberBetweenSensor
      • NumberEffector
      • NumberEffector.ArithmeticalOperator
      • NumberSensor
      • NumberSensor.ComparisonOperator
      • RandomNumberEffector
      • Utils
    • Xareus.Scenarios.AssignmentEval
      • AAssignmentEval
    • Xareus.Scenarios.Boolean
      • BooleanEffector
      • BooleanEffector.LogicalOperator
      • BooleanSensor
      • BooleanSensor.ComparisonOperator
    • Xareus.Scenarios.Context
      • BackwardCompatibilityContext
      • BackwardCompatibilityContext.ParserDelegate
      • ContextType
      • IContext
      • Map
      • SimpleDictionary
      • Trie
    • Xareus.Scenarios.ContextInit
      • AContextInit
      • DefaultContextInit
    • Xareus.Scenarios.Converter
      • BoolConverter
      • ByteConverter
      • CharConverter
      • DoubleConverter
      • FloatConverter
      • IntConverter
      • LongConverter
      • PlaceConverter
      • PrimitiveConverter
      • SByteConverter
      • SMTransitionConverter
      • SafePetriNetConverter
      • ScenarioStateConverter
      • ScenarioVariablePathConverter
      • SequenceStateConverter
      • ShortConverter
      • StateConverter
      • StateMachineConverter
      • TransitionConverter
      • UIntConverter
      • ULongConverter
      • UShortConverter
      • VariableConverter
      • VariablePathConverter
    • Xareus.Scenarios.Converters
      • ArrayConverter
      • CollectionConverter
      • StringConverter
      • TypeConverter
    • Xareus.Scenarios.Effector
      • AEffector
    • Xareus.Scenarios.Exception
      • InvalidDataException
      • InvalidStateException
    • Xareus.Scenarios.Extra
      • AssignmentOverlap
      • DefaultTokenUpdate
      • DefaultTokenUpdate.TokenData
      • DownstreamSequenceList
      • EventSensor
      • ExtendedInfoHelper
      • SelectFromListEffector
      • SequenceList
      • TransitionFiredSensor
      • UpstreamSequenceList
      • VariableExistsSensor
    • Xareus.Scenarios.Extra.Time
      • WaitEffector
    • Xareus.Scenarios.FinalTokenMerge
      • AFinalTokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.Network
      • AScenarioSender
      • INetSocketTcp
      • NetSocketTcpScenarioReceiver
      • NetSocketTcpScenarioSender
      • NetSocketTcpScenarioSender.ClientNewScenarioRegistration
      • NetSocketTcpScenarioSender.ClientUpdateRegistration
      • NetSocketTcpUtils
      • NetSocketTcpUtils.ReceiveState
    • Xareus.Scenarios.Network.Tests
      • NetworkTest
    • Xareus.Scenarios.ScenarioManipulation
      • AddTokenToSequencesEffector
      • AddTokenToSequencesEffector.TokenData
      • LoadScenarioStateEffector
      • LoadScenarioStateFromFileEffector
      • LoadSequenceStateEffector
      • LoadSequenceStateFromFileEffector
      • RemoveTokensFromSequencesEffector
      • SaveScenarioStateEffector
      • SaveScenarioStateInFileEffector
      • SaveSequenceStateEffector
      • SaveSequenceStateInFileEffector
    • Xareus.Scenarios.Sensor
      • ASensor
      • ASensor.Result
    • Xareus.Scenarios.Tests
      • ConfigurationParameterTest
      • ConvertersTests
      • IContextTest
      • ParserTest
      • ProgramTest
      • ScenarioManipulationTests
      • ScenarioTest
      • TypeTest
      • TypeTest.OverrideClass
    • Xareus.Scenarios.Time
      • RandomTimeSensor
      • TimeParametersConverter
      • TimeSensor
      • TimeUnit
      • TimeUtils
    • Xareus.Scenarios.TokenAssign
      • ATokenAssign
      • DoNothing
    • Xareus.Scenarios.TokenInit
      • ATokenInit
      • DefaultTokenInit
      • EmptyTokenInit
    • Xareus.Scenarios.TokenMerge
      • ATokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.TokenSplit
      • ATokenSplit
    • Xareus.Scenarios.Utilities
      • BackwardCompatibilityManager
      • ConfigurationParameterAttribute
      • ContextVariableAttribute
      • EventContextEntryAttribute
      • FunctionDescriptionAttribute
      • FunctionManager
      • IFunctionParametersConverter
      • IRenameClass
      • IRenamedProvider
      • Necessity
      • ObsoleteUtils
      • OverrideClassAttribute
      • ParameterChecker
      • RenamedAttribute
      • RenamedManagerBase
      • RenamedTypeUtils
      • RuntimeTools
      • TypeConverterForAttribute
    • Xareus.Scenarios.Variables
      • ContextVariable<T>
      • EventVariablePath
      • ExternalContextVariablePath
      • ScenarioVariablePath
      • TokenVariablePath
      • Variable
      • VariablePath
  • Scenarios.Relations
      • Program
    • Xareus.Scenarios.Relations
      • Action
      • ActionLogEffector
      • ActionRecordEffector
      • ActionRecorder
      • AnyRelationSensor
      • Change
      • Environment
      • Execution
      • IRealizationManager
      • InitializeRecorderEffector
      • RealizationContext
      • RealizationManager
      • RealizationRecord
      • RelationEffector
      • RelationSensor
      • RelationsValueParser
      • RenamedProvider
      • WriteActionRecordEffector
    • Xareus.Scenarios.Relations.TypeConverter
      • FiveObjectConverter
      • RealizationConverter
      • RelationConverter
  • Utils
    • Xareus.Utils
      • AssemblyUtils
      • DatedEventManager<DataType, TimeType>
      • DatedEventManager<DataType, TimeType>.EventRecord
      • Extensions
      • FieldsAndPropertiesContainer
      • MemberUtils
      • Serialization
      • TypeUtils
      • UriUtils
    • Xareus.Utils.Tests
      • DatedEventManagerTest
      • DatedEventManagerTest.TestDatedEventManager
      • ExtensionsTests
      • MemberUtilsTest
      • TypeUtilsTests
      • TypeUtilsTests.DummySensor
      • TypeUtilsTests.GenericClassUser
      • TypeUtilsTests.GenericClass<T>
      • UriUtilsTest
  • Unity
    • FIVE.Unity
      • UFManager
      • UFRelationEngine
      • UFScenarioEngineKernel
    • Xareus.Unity
      • GameObjectExtension
      • Log4netFileAppender
      • Log4netUnityAppender
      • XULog4net
      • XareusManager
    • Xareus.Unity.Converters
      • ColorConverter
      • MemberInfoConverter
      • MethodInfoConverter
      • QuaternionConverter
      • UnityObjectConverter
      • Vector2Converter
      • Vector2IntConverter
      • Vector3Converter
      • Vector3IntConverter
      • Vector4Converter
      • VectorConverter
    • Xareus.Unity.TypeDescriptorContext
      • DictionaryDescriptorContext
      • SimpleTypeDescriptorContext<T>
      • UnityObjectDescriptorContext
  • Unity Relations
    • Xareus.Relations.Scenarios.Unity
      • TypeWithScenario
    • Xareus.Relations.Unity
      • BaseEditorDescriptorAttribute
      • GenerationMode
      • IRelationEngine
      • IdentifiableBehaviour
      • ObjectPatternAttribute
      • ObjectPatternDescriptorAttribute
      • ObjectQueryWithCallback
      • ParameterDescriptorAttribute
      • RealizationQueryWithCallback
      • RelationDescriptorAttribute
      • RelationEngine
      • RelationEngineKernel
      • RelationParameters
      • Serializer
      • TypeDescriptorAttribute
      • TypeMember
      • TypeParentAttribute
      • UniqueIDGenerator
      • XUObject
      • XUObject.XuObjectChanged
      • XUObjectPattern
      • XUObjectQueryParameters
      • XURealization
      • XURealizationQueryParameters
      • XURelation
      • XUType
      • XUTypeSearch
    • Xareus.Relations.Unity.Converters
      • XUObjectConverter
      • XURelationTypeConverter
      • XUTypeConverter
  • Unity Scenarios
      • ABaseScenarioElementUI
      • DecisionTreeUI
    • Xareus.Scenarios.Network.Unity
      • NetworkClient
      • NetworkManager
      • NetworkServer
      • UnityNetSocketTcpScenarioReceiver
      • UnityNetSocketTcpScenarioSender
    • Xareus.Scenarios.Unity
      • AInUnityStepSensor
      • AUnityContextInit
      • AUnityEffector
      • AUnitySensor
      • AUnityTokenAssign
      • AdditionalScenarioFile
      • AdvancedConfigurationParameterAttribute
      • Comment
      • DecisionTreeEvaluation
      • ExternalContextEntryAttribute
      • IScenarioEngine
      • ObsoleteFunctionAttribute
      • ObsoleteFunctionAttribute.ParameterConvesion
      • RuntimeScenarioFileRegistry
      • ScenarioEngine
      • ScenarioEngineKernel
      • ScenarioRunner
      • Section
    • Xareus.Scenarios.Unity.Edition
      • BusinessControl
      • Constants
      • ContextVariableManager
      • ContextVariableManager.SerializedContextVariables
      • IScenarioSerializer
      • IToolbarEntryData
      • Layer
      • Layer.UxmlFactory
      • Layer.UxmlTraits
      • LayerBar
      • LayerBar.UxmlFactory
      • LayerBar.UxmlTraits
      • LayerBarButton
      • LayerBarButton.UxmlFactory
      • LayerBarButton.UxmlTraits
      • ScenarioEditorExtendedInfoUpdater
      • ScenarioSerializer
      • ScenarioTabHandler
      • ScenarioTabHandler.LayerViewData
      • ScenarioTabHandler.LayerViewDataDictionary
      • ScenarioWrapper
      • ScenarioWrapper.ScenarioDataConsumers
      • SequenceType
      • SerializableScenario
      • Tab
      • Tab.UxmlFactory
      • Tab.UxmlTraits
      • ThemeManager
      • ThemeManager.ThemeChange
      • XmlUtils
    • Xareus.Scenarios.Unity.Edition.Events
      • ArcCreatedEvent
      • ArcDeletedEvent
      • ArcStartedEvent
      • CreateContextToFireEvent
      • DeselectedEventArgs
      • EventCallbackFunctor<EventType>
      • IEventCallbackFunctor
      • IScenarioEventHandler
      • IdChangeEvent
      • LabelChangeEvent
      • OpenExternalScenarioEventArgs
      • ScenarioDataChangedEventArgs
    • Xareus.Scenarios.Unity.Edition.UI
      • ABaseArcUI
      • AClickableElementUI
      • ADecisionArcPreviewUI
      • AMovableElementUI
      • AMovableElementUI.MovableElementUIMoved
      • ArcDirectionUI
      • ArcPreviewUI
      • ArcUI
      • ArrowToNodesDirectionUI
      • ArrowToNodesUI
      • BackgroundGrid
      • CanvasUI
      • CanvasUI.UxmlFactory
      • CanvasUI.UxmlTraits
      • CommentUI
      • ComplexSequenceUI
      • DecisionArcUI
      • DecisionNodeUI
      • DecisionUI
      • EffectorUI
      • ExternalScenarioUI
      • FalseDecisionArcPreviewUI
      • FalseDecisionArcUI
      • FalseOutUI
      • FinalUI
      • InitialUI
      • LayerUI
      • NodeUI
      • PartialTokenUI
      • PetriNetUI
      • PlaceUI
      • SMTransitionUI
      • SectionUI
      • SensorUI
      • SequenceUI
      • StateMachineUI
      • StateUI
      • TokenAssignUI
      • TokenMergeUI
      • TokenUI
      • TransitionUI
      • TrueDecisionArcPreviewUI
      • TrueDecisionArcUI
      • TrueOutUI
    • Xareus.Scenarios.Unity.MiddleVR
      • AUnityClusterEffector
      • VRCall
    • Xareus.Scenarios.Unity.Providers
      • IClassConstraintableExtension
      • IClassReceiverExtension
      • IConstraintable
      • IConstraintable<T>
      • IProvider
      • IProvider<T>
      • IReceiver
      • IReceiver<T>
      • ProvideConstraintAttribute
      • ProviderAttribute
      • ValueChangedEventArgs<T>
    • Xareus.Scenarios.Unity.VisualScripting
      • Constants
      • VisualScriptHolder
      • VisualScriptingEffector
      • VisualScriptingSensor
  • Unity Utils
    • Xareus.Unity
      • MethodParameters
    • Xareus.Unity.Utils
      • ClassTemplate
      • ClusterUtils
      • ColorUtils
      • FileUtils
      • StringUtils
      • UnityEditorUtils
      • UnityUtils
  • Unity Librairies
    • Xareus
      • StaticClassMemberValueSensor
    • Xareus.Relations.Scenarios
      • CheckTypeWithScenarioMemberValueSensor
      • InvokeTypeWithScenarioMethodEffector
      • SetTypeWithScenarioMemberValueEffector
    • Xareus.Scenarios.Input
      • KeyPressedSensor
    • Xareus.Scenarios.Relations
      • CheckXareusObjectTypeMemberValueSensor
      • CheckXareusTypeMemberValueSensor
      • CompareXareusTypesMembersValuesSensor
      • InvokeXareusObjectMethodEffector
      • RandomXareusObjectEffector
      • RandomXareusObjectEffector.Result
      • RandomXareusObjectWithTypeEffector
      • SelectXareusTypesFromListEffector
      • SetXareusTypeMemberValueEffector
    • Xareus.Scenarios.Relations.ParametersConverter
      • CheckXareusTypeMemberValueSensorConverter
      • CompareXareusTypesMembersValuesSensorConverter
      • TypeValueSensorParametersConverter
    • Xareus.Scenarios.Time.Unity
      • UnityTimeSensor
      • UnityTimeSensor.TimeType
    • Xareus.Scenarios.Unity
      • AInvokeMethodEffector
      • AnyInputSensor
      • ChangeColorEffector
      • ChangeParentEffector
      • ChangeTextEffector
      • CheckMemberValueSensor
      • CompareMembersValuesSensor
      • DistanceSensor
      • HasComponentOfTypeSensor
      • InvokeStaticMethodEffector
      • InvokeUnityObjectMethodEffector
      • LoadSceneEffector
      • LogEffector
      • ObjectClickedSensor
      • ObjectCollisionSensor
      • PlaySoundEffector
      • SceneLoadedSensor
      • ScreenFadeEffector
      • ScreenFadeEffector.FadeType
      • SelectChildObjects
      • SelectComponents
      • SetActiveEffector
      • SetEnabledEffector
      • SetMemberValueEffector
      • StartDisplaySpriteEffector
      • StartDisplayTextAssetEffector
      • StartDisplayVideoClipEffector
      • StopAudioSourceEffector
      • StopDisplaySpriteEffector
      • StopDisplayTextAssetEffector
      • StopDisplayVideoClipEffector
      • UnityEventSensor
      • UnityNumberSensor
    • Xareus.Scenarios.Unity.UI
      • ButtonClickedSensor
      • DropdownSensor
      • ToggleValueSensor
      • ToggleValueSensor.SelectMode
    • Xareus.Scenarios.Unity.Utils
      • CompareMembersValuesSensorUpdater
      • ObjectCollisionSensorUpdater
    • Xareus.Unity
      • CheckMethodReturnValueSensor
      • DefaultUnityContextInit
      • DefaultUnityTokenUpdate
      • ScreenFadeEffect
      • SetValueInContextEffector
      • UFEOtherTrigger

Class CompareMembersValuesSensor

Inheritance
object
AFunction
ASensor
AUnitySensor
AInUnityStepSensor
CompareMembersValuesSensor
Inherited Members
AInUnityStepSensor.ExecutionSteps
AInUnityStepSensor.SafeSensorCheck()
AInUnityStepSensor.PostCheck()
AInUnityStepSensor.Reset()
AInUnityStepSensor.StopCheck()
AInUnityStepSensor.InternalUpdate()
AUnitySensor.Init()
AUnitySensor.SafeStopCheck()
AUnitySensor.SensorCheck()
AUnitySensor.FillParameters()
AUnitySensor.UnityThreadFillParameters()
AUnitySensor.UpdateScenario()
ASensor.NEGATE_PARAMETER
ASensor.externalContext
ASensor.scenarioContext
ASensor.sequenceContext
ASensor.inputEventContext
ASensor.Check(IContext)
ASensor.SetContexts(IContext)
ASensor.SetInputEventContext(IContext)
ASensor.Event
ASensor.Negate
AFunction.Parameters
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Xareus.Scenarios.Unity
Assembly: Xareus.Unity.Libraries.dll
Syntax
[Renamed("SEVEN.Unity.CompareMembersValuesSensor", "Assembly-CSharp")]
[Renamed("Xareus.Scenarios.Unity.CompareMembersValuesSensor", "Xareus.Unity.Librairies")]
public class CompareMembersValuesSensor : AInUnityStepSensor

Constructors

CompareMembersValuesSensor(Event, Dictionary<string, Parameter>, IContext, IContext, IContext)

Declaration
protected CompareMembersValuesSensor(Event @event, Dictionary<string, Parameter> parameters, IContext externalContext, IContext scenarioContext, IContext sequenceContext)
Parameters
Type Name Description
Event event
Dictionary<string, Parameter> parameters
IContext externalContext
IContext scenarioContext
IContext sequenceContext

Fields

CHECK_EQUAL

Declaration
public const string CHECK_EQUAL = "Check if Equal"
Field Value
Type Description
string

COMPONENT1

Declaration
[EventContextEntry]
public static readonly string COMPONENT1
Field Value
Type Description
string

COMPONENT2

Declaration
[EventContextEntry]
public static readonly string COMPONENT2
Field Value
Type Description
string

COMPONENT_1

Declaration
public const string COMPONENT_1 = "Component 1"
Field Value
Type Description
string

COMPONENT_2

Declaration
public const string COMPONENT_2 = "Component 2"
Field Value
Type Description
string

COMPONENT_TYPE_1

Declaration
public const string COMPONENT_TYPE_1 = "Component Type 1"
Field Value
Type Description
string

COMPONENT_TYPE_2

Declaration
public const string COMPONENT_TYPE_2 = "Component Type 2"
Field Value
Type Description
string

MEMBER_1

Declaration
public const string MEMBER_1 = "member1"
Field Value
Type Description
string

MEMBER_2

Declaration
public const string MEMBER_2 = "member2"
Field Value
Type Description
string

VALUE

Declaration
[EventContextEntry]
public static readonly string VALUE
Field Value
Type Description
string

checkEquals

Declaration
[ConfigurationParameter("Check if Equal", true, Necessity.Optional)]
protected bool checkEquals
Field Value
Type Description
bool

component1

Declaration
[Provider("Component Type 1")]
[ConfigurationParameter("Component 1", Necessity.Required)]
protected Component component1
Field Value
Type Description
Component

component2

Declaration
[Provider("Component Type 2")]
[ConfigurationParameter("Component 2", Necessity.Required)]
protected Component component2
Field Value
Type Description
Component

componentType1

Declaration
[ProvideConstraint(typeof(Component))]
[ConfigurationParameter("Component Type 1", Necessity.Required)]
protected Type componentType1
Field Value
Type Description
Type

componentType2

Declaration
[ProvideConstraint(typeof(Component))]
[ConfigurationParameter("Component Type 2", Necessity.Required)]
protected Type componentType2
Field Value
Type Description
Type

member1

Declaration
[Provider("Component Type 1")]
[ConfigurationParameter("member1", Necessity.Required)]
protected MemberInfo member1
Field Value
Type Description
MemberInfo

member2

Declaration
[Provider("Component Type 2")]
[ConfigurationParameter("member2", Necessity.Required)]
protected MemberInfo member2
Field Value
Type Description
MemberInfo

Methods

SafeReset()

Reset a sensor. Note that this code will be executed in unity's thread and the declared parameters (using the ConfigurationParameter attribute) are already filled

Declaration
public override void SafeReset()
Overrides
AUnitySensor.SafeReset()

UnityStepSensorCheck()

This method is called at each selected Unity execution step in Unity's thread. The Unity execution steps used depend on the ExecutionStep property

Declaration
public override ASensor.Result UnityStepSensorCheck()
Returns
Type Description
ASensor.Result
Overrides
AInUnityStepSensor.UnityStepSensorCheck()
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