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  • Relations
    • Xareus.Relations
      • IEngine
      • IObject
      • IObjectType
      • IRelation
      • Object
      • ObjectMatch
      • ObjectPattern
      • ObjectQueryParameters
      • ObjectType
      • PatternType
      • Realization
      • RealizationQueryParameters
      • Reference
      • Relation
      • Type
      • TypeMatch
      • TypeSearch
    • Xareus.Relations.CSharp
      • Engine
    • Xareus.Relations.Extra
      • Helper
      • IRunnableRelation
      • ObjectPatternAttribute
    • Xareus.Relations.Tests
      • Bolt
      • Inheritance
      • RelationsTests
      • S3PM
    • Xareus.Relations.Tests.CSharp
      • EngineTest
    • Xareus.Relations.Utilities
      • Extensions
  • Scenarios
    • Xareus.Scenarios
      • AFunction
      • ASequence
      • Assignment
      • ComplexSequence
      • Decision
      • DecisionEvent
      • DecisionTree
      • Decoration
      • Event
      • Event.EffectorData
      • Event.SensorData
      • Extendable
      • ExtendedInfo
      • ExternalScenario
      • ExternalScenario.FilePathType
      • Function
      • IValueParser
      • Identifiable
      • InitialSequence
      • Net
      • Node
      • NodeUserData
      • Parameter
      • Place
      • ProxySequence
      • Reference
      • SMTransition
      • SafePetriNet
      • Scenario
      • ScenarioLoadedEventArgs
      • ScenarioLoadingParameters
      • ScenarioState
      • SequenceState
      • SetValueInContextEffector
      • SimpleSequence
      • State
      • StateMachine
      • Transition
      • TransitionFiredEventArgs
      • TypedValue
      • ValueParser
    • Xareus.Scenarios.Arithmetics
      • NumberBetweenSensor
      • NumberEffector
      • NumberEffector.ArithmeticalOperator
      • NumberSensor
      • NumberSensor.ComparisonOperator
      • RandomNumberEffector
      • Utils
    • Xareus.Scenarios.AssignmentEval
      • AAssignmentEval
    • Xareus.Scenarios.Boolean
      • BooleanEffector
      • BooleanEffector.LogicalOperator
      • BooleanSensor
      • BooleanSensor.ComparisonOperator
    • Xareus.Scenarios.Configuration
      • AConfiguration
      • DoNothing
      • SetVariables
    • Xareus.Scenarios.Context
      • BackwardCompatibilityContext
      • BackwardCompatibilityContext.ParserDelegate
      • ContextHolder
      • ContextType
      • IContext
      • Map
      • SimpleDictionary
      • Trie
    • Xareus.Scenarios.ContextInit
      • AContextInit
      • DefaultContextInit
    • Xareus.Scenarios.Converter
      • BoolConverter
      • ByteConverter
      • CharConverter
      • DoubleConverter
      • EventVariablePathConverter
      • ExternalContextVariablePathConverter
      • FixedContextVariableConverter<FixedContextVariableType>
      • FloatConverter
      • IntConverter
      • KeyValuePairConverter
      • LongConverter
      • PlaceConverter
      • PrimitiveConverter
      • SByteConverter
      • SMTransitionConverter
      • SafePetriNetConverter
      • ScenarioStateConverter
      • ScenarioVariablePathConverter
      • SequenceStateConverter
      • ShortConverter
      • StateConverter
      • StateMachineConverter
      • TokenVariablePathConverter
      • TransitionConverter
      • TupleConverter
      • UIntConverter
      • ULongConverter
      • UShortConverter
      • VariableConverter
      • VariablePathConverter
    • Xareus.Scenarios.Converters
      • ArrayConverter
      • CollectionConverter
      • ParameterConverter
      • StringConverter
      • TypeConverter
    • Xareus.Scenarios.Effector
      • AEffector
    • Xareus.Scenarios.Exception
      • InvalidDataException
      • InvalidStateException
    • Xareus.Scenarios.Extra
      • AssignmentOverlap
      • DefaultTokenUpdate
      • DefaultTokenUpdate.TokenData
      • DownstreamSequenceList
      • EventSensor
      • ExtendedInfoHelper
      • SelectFromListEffector
      • SequenceList
      • TransitionFiredSensor
      • UpstreamSequenceList
      • VariableExistsSensor
    • Xareus.Scenarios.Extra.Converters
      • DefaultTokenUpdateTokenDataConverter
    • Xareus.Scenarios.Extra.Time
      • WaitEffector
    • Xareus.Scenarios.Extra.Triggers
      • ActivateTriggerEffector
      • TriggerData
      • TriggerDataConverter
      • TriggerScenarioExtensions
      • WaitForTriggerSensor
    • Xareus.Scenarios.FinalTokenMerge
      • AFinalTokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.Network
      • AScenarioSender
      • INetSocketTcp
      • NetSocketTcpScenarioReceiver
      • NetSocketTcpScenarioSender
      • NetSocketTcpScenarioSender.ClientNewScenarioRegistration
      • NetSocketTcpScenarioSender.ClientUpdateRegistration
      • NetSocketTcpUtils
      • NetSocketTcpUtils.ReceiveState
    • Xareus.Scenarios.Network.Tests
      • NetworkTest
    • Xareus.Scenarios.ScenarioManipulation
      • AddTokenToSequencesEffector
      • AddTokenToSequencesEffector.TokenData
      • LoadScenarioStateEffector
      • LoadScenarioStateFromFileEffector
      • LoadSequenceStateEffector
      • LoadSequenceStateFromFileEffector
      • RemoveTokensFromSequencesEffector
      • SaveScenarioStateEffector
      • SaveScenarioStateInFileEffector
      • SaveSequenceStateEffector
      • SaveSequenceStateInFileEffector
    • Xareus.Scenarios.Sensor
      • ASensor
      • ASensor.Result
    • Xareus.Scenarios.Tests
      • ConfigurationParameterTest
      • ConvertersTests
      • IContextTest
      • IdentifiableTest
      • ProgramTest
      • ScenarioManipulationTests
      • ScenarioTest
      • TypeTest
      • TypeTest.OverrideClass
      • ValueParserTest
      • VariableTest
    • Xareus.Scenarios.Time
      • RandomTimeSensor
      • TimeParametersConverter
      • TimeSensor
      • TimeUnit
      • TimeUtils
    • Xareus.Scenarios.TokenAssign
      • ATokenAssign
      • DoNothing
    • Xareus.Scenarios.TokenInit
      • ATokenInit
      • DefaultTokenInit
      • EmptyTokenInit
    • Xareus.Scenarios.TokenMerge
      • ATokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.TokenSplit
      • ATokenSplit
    • Xareus.Scenarios.Utilities
      • ALabelledParameterAttribute
      • BackwardCompatibilityManager
      • ConfigurationContextEntryAttribute
      • ConfigurationParameterAttribute
      • ContextVariableAttribute
      • EventContextEntryAttribute
      • FunctionDescriptionAttribute
      • FunctionManager
      • IFunctionParametersConverter
      • IRenameClass
      • IRenamedProvider
      • Necessity
      • ObsoleteUtils
      • OverrideClassAttribute
      • ParameterChecker
      • RenamedAttribute
      • RenamedManagerBase
      • RenamedTypeUtils
      • RuntimeTools
      • TypeConverterForAttribute
    • Xareus.Scenarios.Utilities.Tests
      • ParameterCheckerTest
    • Xareus.Scenarios.Variables
      • AFixedContextVariable
      • ConfigurationVariablePath
      • ContextVariable<T>
      • EventVariablePath
      • ExternalContextVariablePath
      • ScenarioVariablePath
      • TokenVariablePath
      • Variable
      • VariablePath
  • Scenarios.Relations
      • Program
    • Xareus.Scenarios.Relations
      • Action
      • ActionLogEffector
      • ActionRecordEffector
      • ActionRecorder
      • AnyRelationSensor
      • Change
      • ContextHolderExtensions
      • Environment
      • ExecutedRealizationsManager
      • Execution
      • InitializeRecorderEffector
      • RealizationContext
      • RealizationRecord
      • RealizationsToExecuteQueue
      • RelationEffector
      • RelationSensor
      • RelationsValueParser
      • RenamedProvider
      • WriteActionRecordEffector
    • Xareus.Scenarios.Relations.TypeConverter
      • IObjectConverter
      • RealizationConverter
      • RelationConverter
  • Utils
    • Xareus.Utils
      • AssemblyUtils
      • DatedEventManager<DataType, TimeType>
      • DatedEventManager<DataType, TimeType>.EventRecord
      • Extensions
      • FieldsAndPropertiesContainer
      • MemberUtils
      • MemberUtils.FieldComparer
      • MemberUtils.MemberComparer
      • MemberUtils.MethodComparer
      • MemberUtils.PropertyComparer
      • ReflectionCache
      • Serialization
      • TypeUtils
      • UriUtils
    • Xareus.Utils.Tests
      • DatedEventManagerTest
      • DatedEventManagerTest.TestDatedEventManager
      • ExtensionsTests
      • MemberUtilsTest
      • MemberUtilsTest.DummyBaseClass
      • MemberUtilsTest.DummyDerivedClassImplmenetingInterface
      • MemberUtilsTest.TestClass
      • TypeUtilsTests
      • TypeUtilsTests.DerivedGenericClassUser
      • TypeUtilsTests.DummySensor
      • TypeUtilsTests.GenericClassUser
      • TypeUtilsTests.GenericClass<T>
      • UriUtilsTest
  • Unity
    • FIVE.Unity
      • UFManager
      • UFRelationEngine
      • UFScenarioEngineKernel
    • Xareus.Unity
      • GameObjectExtension
      • Log4netFileAppender
      • Log4netUnityAppender
      • XULog4net
      • XareusManager
    • Xareus.Unity.Converters
      • ColorConverter
      • GameObjectConverter
      • MemberInfoConverter
      • MethodInfoConverter
      • QuaternionConverter
      • TagConverter
      • UnityObjectConverter
      • Vector2Converter
      • Vector2IntConverter
      • Vector3Converter
      • Vector3IntConverter
      • Vector4Converter
      • VectorConverter
    • Xareus.Unity.TypeDescriptorContext
      • DictionaryDescriptorContext
      • SimpleTypeDescriptorContext<T>
      • UnityObjectDescriptorContext
  • Unity Relations
    • Xareus.Relations.Scenarios.Unity
      • TypeWithScenario
    • Xareus.Relations.Unity
      • BaseEditorDescriptorAttribute
      • GenerationMode
      • IRelationEngine
      • IdentifiableBehaviour
      • ObjectPatternAttribute
      • ObjectPatternDescriptorAttribute
      • ObjectQueryWithCallback
      • ParameterDescriptorAttribute
      • RealizationQueryWithCallback
      • RelationDescriptorAttribute
      • RelationEngine
      • RelationEngineKernel
      • RelationParameters
      • Serializer
      • TypeDescriptorAttribute
      • TypeMember
      • TypeParentAttribute
      • UniqueIDGenerator
      • XUObject
      • XUObject.XuObjectChanged
      • XUObjectPattern
      • XUObjectQueryParameters
      • XURealization
      • XURealizationQueryParameters
      • XURelation
      • XUType
      • XUTypeSearch
    • Xareus.Relations.Unity.Converters
      • XUObjectConverter
      • XURelationConverter
      • XUTypeConverter
  • Unity Scenarios
      • ABaseScenarioElementUI
      • DecisionTreeUI
    • Xareus.Scenarios.Network.Unity
      • NetworkClient
      • NetworkManager
      • NetworkServer
      • UnityNetSocketTcpScenarioReceiver
      • UnityNetSocketTcpScenarioSender
    • Xareus.Scenarios.Unity
      • AInUnityStepSensor
      • AUnityConfiguration
      • AUnityContextInit
      • AUnityEffector
      • AUnitySensor
      • AUnityTokenAssign
      • AdditionalScenarioFile
      • AdvancedConfigurationParameterAttribute
      • Comment
      • DecisionTreeEvaluation
      • FieldType
      • IScenarioEngine
      • LocalExternalContextEntryAttribute
      • ObsoleteFunctionAttribute
      • ObsoleteFunctionAttribute.ParameterConvesion
      • RuntimeScenarioFileRegistry
      • ScenarioEngine
      • ScenarioEngineKernel
      • ScenarioRunner
      • Section
      • SharedExternalContextEntryAttribute
      • Tag
    • Xareus.Scenarios.Unity.Edition
      • BusinessControl
      • Constants
      • ContextVariableManager
      • ContextVariableManager.SerializedContextVariables
      • ContextVariableManager.SerializedIdentifiableContextVariables
      • IScenarioSerializer
      • IToolbarEntryData
      • Layer
      • Layer.UxmlSerializedData
      • LayerBar
      • LayerBar.UxmlSerializedData
      • LayerBarButton
      • LayerBarButton.UxmlSerializedData
      • ScenarioEditorExtendedInfoUpdater
      • ScenarioSerializer
      • ScenarioTabHandler
      • ScenarioTabHandler.LayerViewData
      • ScenarioTabHandler.LayerViewDataDictionary
      • ScenarioWrapper
      • ScenarioWrapper.ScenarioDataConsumers
      • SequenceType
      • SerializableScenario
      • Tab
      • Tab.UxmlSerializedData
      • ThemeManager
      • ThemeManager.ThemeChange
      • XmlUtils
    • Xareus.Scenarios.Unity.Edition.Events
      • ArcCreatedEvent
      • ArcDeletedEvent
      • ArcStartedEvent
      • CreateContextToFireEvent
      • DeselectedEventArgs
      • EventCallbackFunctor<EventType>
      • IEventCallbackFunctor
      • IScenarioEventHandler
      • IdChangeEvent
      • LabelChangeEvent
      • OpenExternalScenarioEventArgs
      • ScenarioDataChangedEventArgs
    • Xareus.Scenarios.Unity.Edition.UI
      • ABaseArcUI
      • AClickableElementUI
      • ADecisionArcPreviewUI
      • AMovableElementUI
      • AMovableElementUI.MovableElementUIMoved
      • ArcDirectionUI
      • ArcPreviewUI
      • ArcUI
      • ArrowToNodesDirectionUI
      • ArrowToNodesUI
      • BackgroundGrid
      • CanvasUI
      • CanvasUI.UxmlSerializedData
      • CommentUI
      • ComplexSequenceUI
      • DecisionArcUI
      • DecisionNodeUI
      • DecisionUI
      • EffectorUI
      • ExternalScenarioUI
      • FalseDecisionArcPreviewUI
      • FalseDecisionArcUI
      • FalseOutUI
      • FinalUI
      • InitialUI
      • LayerUI
      • NodeUI
      • PartialTokenUI
      • PetriNetUI
      • PlaceUI
      • SMTransitionUI
      • SectionUI
      • SensorUI
      • SequenceUI
      • StateMachineUI
      • StateUI
      • TemplateScenarioUI
      • TokenAssignUI
      • TokenMergeUI
      • TokenUI
      • TransitionUI
      • TrueDecisionArcPreviewUI
      • TrueDecisionArcUI
      • TrueOutUI
    • Xareus.Scenarios.Unity.MiddleVR
      • AUnityClusterEffector
      • VRCall
    • Xareus.Scenarios.Unity.Providers
      • IClassConstraintableExtension
      • IClassReceiverExtension
      • IConstraintable
      • IConstraintable<T>
      • IProvider
      • IProvider<T>
      • IReceiver
      • IReceiver<T>
      • ProvideConstraintAttribute
      • ProviderAttribute
      • ValueChangedEventArgs<T>
    • Xareus.Scenarios.Unity.VisualScripting
      • Constants
      • EffectorGraphUtils
      • EffectorInput
      • SensorGraphUtils
      • SensorResult
      • VisualScriptHolder
      • VisualScriptingEffector
      • VisualScriptingHelper
      • VisualScriptingSensor
  • Unity Utils
    • Xareus.Unity
      • MethodParameters
    • Xareus.Unity.Utils
      • ClassTemplate
      • ClusterUtils
      • ColorUtils
      • FileUtils
      • StringUtils
      • TypeUtils
      • UnityEditorUtils
      • UnityUtils
    • Xareus.Unity.Utils.Adapters
      • AdapterManager
      • IAdapter
  • Unity Librairies
    • Xareus.Scenarios.Input
      • KeyPressedSensor
    • Xareus.Scenarios.Relations
      • CheckXareusObjectTypeMemberValueSensor
      • CheckXareusTypeMemberValueSensor
      • CompareXareusTypesMembersValuesSensor
      • RandomXareusObjectEffector
      • RandomXareusObjectEffector.Result
      • RandomXareusObjectWithTypeEffector
      • SelectXareusTypesFromListEffector
      • SetXareusTypeMemberValueEffector
    • Xareus.Scenarios.Relations.ParametersConverter
      • CheckXareusTypeMemberValueSensorConverter
      • CompareXareusTypesMembersValuesSensorConverter
      • TypeValueSensorParametersConverter
    • Xareus.Scenarios.Time.Unity
      • UnityTimeSensor
      • UnityTimeSensor.TimeType
    • Xareus.Scenarios.Unity
      • AnyInputSensor
      • ChangeColorEffector
      • ChangeParentEffector
      • ChangeTextEffector
      • CheckAnimatorParameterValueSensor
      • CheckContextValueSensor
      • CheckMemberValueSensor
      • CheckTypeWithScenarioMemberValueSensor
      • CompareContextsValuesSensor
      • CompareMembersValuesSensor
      • CompareMethodsReturnValuesSensor
      • CompareStaticMembersValuesSensor
      • CompareStaticMethodsReturnValuesSensor
      • DistanceSensor
      • HasComponentOfTypeSensor
      • InvokeMethodEffector
      • InvokeMethodEffectorParameterConverter
      • InvokeStaticMethodEffector
      • InvokeTypeWithScenarioMethodEffector
      • LoadSceneEffector
      • LogEffector
      • MemberInfoExtensions
      • MultiColliderSensor
      • ObjectClickedSensor
      • ObjectCollidingWithTagSensor
      • ObjectCollisionSensor
      • PlaySoundEffector
      • SceneLoadedSensor
      • ScreenFadeEffector
      • ScreenFadeEffector.FadeType
      • SelectChildObjects
      • SelectComponents
      • SetActiveEffector
      • SetAnimatorParameterValueEffector
      • SetContextValueEffector
      • SetContextValueFromMemberValueEffector
      • SetContextValueFromMethodReturnValueEffector
      • SetContextValueFromStaticMemberValueEffector
      • SetContextValueFromStaticMethodReturnValueEffector
      • SetEnabledEffector
      • SetMemberValueEffector
      • SetStaticMemberValueEffector
      • SetTMPTextEffector
      • SetTypeWithScenarioMemberValueEffector
      • StartDisplaySpriteEffector
      • StartDisplayTextAssetEffector
      • StartDisplayVideoClipEffector
      • StopAudioSourceEffector
      • StopDisplaySpriteEffector
      • StopDisplayTextAssetEffector
      • StopDisplayVideoClipEffector
      • UnityActivableSensor
      • UnityEventSensor
      • UnityNumberSensor
    • Xareus.Scenarios.Unity.Input
      • InputActionSensor
    • Xareus.Scenarios.Unity.UI
      • ButtonClickedSensor
      • DropdownSensor
      • ToggleValueSensor
      • ToggleValueSensor.SelectMode
    • Xareus.Scenarios.Unity.Utils
      • ObjectCollisionSensorUpdater
    • Xareus.Unity
      • CheckMethodReturnValueSensor
      • CheckStaticMemberValueSensor
      • CheckStaticMethodReturnValueSensor
      • DefaultUnityContextInit
      • DefaultUnityTokenUpdate
      • ScreenFadeEffect
      • UFEOtherTrigger
    • Xareus.Unity.Libraries.Converters
      • InputActionConverter
      • InputActionMapConverter

Class InputActionSensor

Inheritance
object
AFunction
ASensor
AUnitySensor
AInUnityStepSensor
InputActionSensor
Inherited Members
AInUnityStepSensor.ExecutionSteps
AInUnityStepSensor.SafeSensorCheck()
AInUnityStepSensor.PostCheck()
AInUnityStepSensor.Reset()
AInUnityStepSensor.StopCheck()
AInUnityStepSensor.InternalUpdate()
AUnitySensor.Init()
AUnitySensor.SafePostCheck()
AUnitySensor.SafeStopCheck()
AUnitySensor.SensorCheck()
AUnitySensor.FillParameters()
AUnitySensor.UnityThreadFillParameters()
AUnitySensor.UpdateScenario()
ASensor.NEGATE_PARAMETER
ASensor.Check(IContext)
ASensor.SetContexts(IContext)
ASensor.SetInputEventContext(IContext)
ASensor.Event
ASensor.externalContext
ASensor.scenarioContext
ASensor.sequenceContext
ASensor.inputEventContext
ASensor.Negate
AFunction.UpdateContexts(ContextHolder)
AFunction.SetParameters(Dictionary<string, Parameter>)
AFunction.Parameters
AFunction.Contexts
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Xareus.Scenarios.Unity.Input
Assembly: Xareus.Unity.Libraries.dll
Syntax
[Renamed("Xareus.Scenarios.Unity.Input.InputActionSensor", "Xareus.Unity.Librairies")]
[FunctionDescription("This sensor validates when the specified input action is performed/pressed or canceled/released. Note that if the input action is not enabled when the sensor starts cheking, the cancellation will only work if the action was started after the sensor was created.One way to make sure the action is enabled is to set the input action asset to a Player Input Component")]
public class InputActionSensor : AInUnityStepSensor

Constructors

InputActionSensor(Event, Dictionary<string, Parameter>, ContextHolder)

Declaration
public InputActionSensor(Event @event, Dictionary<string, Parameter> parameters, ContextHolder contexts)
Parameters
Type Name Description
Event event
Dictionary<string, Parameter> parameters
ContextHolder contexts

Fields

INPUT_ACTION_KEY

Declaration
[EventContextEntry]
public const string INPUT_ACTION_KEY = "Input Action"
Field Value
Type Description
string

INPUT_ACTION_STATE

Declaration
[EventContextEntry]
public const string INPUT_ACTION_STATE = "State"
Field Value
Type Description
string

INPUT_ACTION_STATE_CHANGE

Declaration
[EventContextEntry]
public const string INPUT_ACTION_STATE_CHANGE = "State Change"
Field Value
Type Description
string

checkOnStatechanged

Declaration
[ConfigurationParameter("Check State Changed", true, "If enabled or not specified, the sensor validates when the action turns on or off, if disabled, the sensor validates depending on the current state of the action, that will be ckecked at each frame", Necessity.Optional)]
protected bool checkOnStatechanged
Field Value
Type Description
bool

checkPressed

Declaration
[ConfigurationParameter("Check Pressed", true, "If enabled or not specified, the sensor validates when the action is/turns on. Otherwise, the sensor validates when the action is/turns off", Necessity.Optional)]
protected bool checkPressed
Field Value
Type Description
bool

inputAction

Declaration
[ConfigurationParameter("Input Action", Necessity.Required)]
[Provider("Input Action Map")]
protected InputAction inputAction
Field Value
Type Description
InputAction

inputActionMap

Declaration
[ConfigurationParameter("Input Action Map", Necessity.Required)]
[Provider("Input Action Asset")]
protected InputActionMap inputActionMap
Field Value
Type Description
InputActionMap

inputActions

Declaration
[ConfigurationParameter("Input Action Asset", Necessity.Required)]
protected InputActionAsset inputActions
Field Value
Type Description
InputActionAsset

Methods

SafeReset()

Reset a sensor. Note that this code will be executed in unity's thread and the declared parameters (using the ConfigurationParameter attribute) are already filled

Declaration
public override void SafeReset()
Overrides
AUnitySensor.SafeReset()

UnityStepSensorCheck()

This method is called at each selected Unity execution step in Unity's thread. The Unity execution steps used depend on the ExecutionStep property

Declaration
public override ASensor.Result UnityStepSensorCheck()
Returns
Type Description
ASensor.Result
Overrides
AInUnityStepSensor.UnityStepSensorCheck()
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