Class CreateContextToFireEvent
Inheritance
CreateContextToFireEvent
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
public class CreateContextToFireEvent : EventBase<CreateContextToFireEvent>
Constructors
CreateContextToFireEvent()
Declaration
public CreateContextToFireEvent()
Properties
TransitionUI
Declaration
public TransitionUI TransitionUI { get; set; }
Property Value
Methods
GetPooled(TransitionUI)
Declaration
public static CreateContextToFireEvent GetPooled(TransitionUI source)
Parameters
Returns
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Xareus.Scenarios.Unity.Edition.Events.CreateContextToFireEvent>.Init()