Class LayerBarButton.UxmlTraits
Namespace: Xareus.Scenarios.Unity.Edition
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
public class LayerBarButton.UxmlTraits : VisualElement.UxmlTraits
  Methods
Init(VisualElement, IUxmlAttributes, CreationContext)
   <p>
Initialize VisualElement properties using values from the attribute bag.
Declaration
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
  Parameters
| Type | Name | Description | 
|---|---|---|
| VisualElement | ve | The object to initialize.  | 
      
| IUxmlAttributes | bag | The attribute bag.  | 
      
| CreationContext | cc | The creation context; unused.  | 
      
Overrides
UnityEngine.UIElements.VisualElement.UxmlTraits.Init(UnityEngine.UIElements.VisualElement, UnityEngine.UIElements.IUxmlAttributes, UnityEngine.UIElements.CreationContext)