Class LayerBarButton.UxmlTraits
Namespace: Xareus.Scenarios.Unity.Edition
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
public class LayerBarButton.UxmlTraits : VisualElement.UxmlTraits
Methods
Init(VisualElement, IUxmlAttributes, CreationContext)
<p>
Initialize VisualElement properties using values from the attribute bag.
Declaration
public override void Init(VisualElement ve, IUxmlAttributes bag, CreationContext cc)
Parameters
| Type | Name | Description |
|---|---|---|
| VisualElement | ve | The object to initialize. |
| IUxmlAttributes | bag | The attribute bag. |
| CreationContext | cc | The creation context; unused. |
Overrides
UnityEngine.UIElements.VisualElement.UxmlTraits.Init(UnityEngine.UIElements.VisualElement, UnityEngine.UIElements.IUxmlAttributes, UnityEngine.UIElements.CreationContext)