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  • Relations
    • Xareus.Relations
      • IEngine
      • IObject
      • IObjectType
      • IRelation
      • Object
      • ObjectMatch
      • ObjectPattern
      • ObjectQueryParameters
      • ObjectType
      • PatternType
      • Realization
      • RealizationQueryParameters
      • Reference
      • Relation
      • Type
      • TypeMatch
      • TypeSearch
    • Xareus.Relations.CSharp
      • Engine
    • Xareus.Relations.Extra
      • Helper
      • IRunnableRelation
      • ObjectPatternAttribute
    • Xareus.Relations.Tests
      • Bolt
      • Inheritance
      • RelationsTests
      • S3PM
    • Xareus.Relations.Tests.CSharp
      • EngineTest
    • Xareus.Relations.Utilities
      • Extensions
  • Scenarios
    • Xareus.Scenarios
      • AFunction
      • ASequence
      • Assignment
      • ComplexSequence
      • Decision
      • DecisionEvent
      • DecisionTree
      • Decoration
      • Event
      • Event.EffectorData
      • Event.SensorData
      • Extendable
      • ExtendedInfo
      • ExternalScenario
      • Function
      • IValueParser
      • Identifiable
      • InitialSequence
      • Net
      • Node
      • NodeUserData
      • Parameter
      • Place
      • ProxySequence
      • Reference
      • SMTransition
      • SafePetriNet
      • Scenario
      • ScenarioLoadedEventArgs
      • ScenarioLoadingParameters
      • ScenarioState
      • SequenceState
      • SetValueInContextEffector
      • SimpleSequence
      • State
      • StateMachine
      • Transition
      • TransitionFiredEventArgs
      • TypedValue
      • ValueParser
    • Xareus.Scenarios.Arithmetics
      • NumberBetweenSensor
      • NumberEffector
      • NumberEffector.ArithmeticalOperator
      • NumberSensor
      • NumberSensor.ComparisonOperator
      • RandomNumberEffector
      • Utils
    • Xareus.Scenarios.AssignmentEval
      • AAssignmentEval
    • Xareus.Scenarios.Boolean
      • BooleanEffector
      • BooleanEffector.LogicalOperator
      • BooleanSensor
      • BooleanSensor.ComparisonOperator
    • Xareus.Scenarios.Context
      • BackwardCompatibilityContext
      • BackwardCompatibilityContext.ParserDelegate
      • ContextType
      • IContext
      • Map
      • SimpleDictionary
      • Trie
    • Xareus.Scenarios.ContextInit
      • AContextInit
      • DefaultContextInit
    • Xareus.Scenarios.Converter
      • BoolConverter
      • ByteConverter
      • CharConverter
      • DoubleConverter
      • FloatConverter
      • IntConverter
      • LongConverter
      • PlaceConverter
      • PrimitiveConverter
      • SByteConverter
      • SMTransitionConverter
      • SafePetriNetConverter
      • ScenarioStateConverter
      • ScenarioVariablePathConverter
      • SequenceStateConverter
      • ShortConverter
      • StateConverter
      • StateMachineConverter
      • TransitionConverter
      • UIntConverter
      • ULongConverter
      • UShortConverter
      • VariableConverter
      • VariablePathConverter
    • Xareus.Scenarios.Converters
      • ArrayConverter
      • CollectionConverter
      • StringConverter
      • TypeConverter
    • Xareus.Scenarios.Effector
      • AEffector
    • Xareus.Scenarios.Exception
      • InvalidDataException
      • InvalidStateException
    • Xareus.Scenarios.Extra
      • AssignmentOverlap
      • DefaultTokenUpdate
      • DefaultTokenUpdate.TokenData
      • DownstreamSequenceList
      • EventSensor
      • ExtendedInfoHelper
      • SelectFromListEffector
      • SequenceList
      • TransitionFiredSensor
      • UpstreamSequenceList
      • VariableExistsSensor
    • Xareus.Scenarios.Extra.Time
      • WaitEffector
    • Xareus.Scenarios.FinalTokenMerge
      • AFinalTokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.Network
      • AScenarioSender
      • INetSocketTcp
      • NetSocketTcpScenarioReceiver
      • NetSocketTcpScenarioSender
      • NetSocketTcpScenarioSender.ClientNewScenarioRegistration
      • NetSocketTcpScenarioSender.ClientUpdateRegistration
      • NetSocketTcpUtils
      • NetSocketTcpUtils.ReceiveState
    • Xareus.Scenarios.Network.Tests
      • NetworkTest
    • Xareus.Scenarios.ScenarioManipulation
      • AddTokenToSequencesEffector
      • AddTokenToSequencesEffector.TokenData
      • LoadScenarioStateEffector
      • LoadScenarioStateFromFileEffector
      • LoadSequenceStateEffector
      • LoadSequenceStateFromFileEffector
      • RemoveTokensFromSequencesEffector
      • SaveScenarioStateEffector
      • SaveScenarioStateInFileEffector
      • SaveSequenceStateEffector
      • SaveSequenceStateInFileEffector
    • Xareus.Scenarios.Sensor
      • ASensor
      • ASensor.Result
    • Xareus.Scenarios.Tests
      • ConfigurationParameterTest
      • ConvertersTests
      • IContextTest
      • ParserTest
      • ProgramTest
      • ScenarioManipulationTests
      • ScenarioTest
      • TypeTest
      • TypeTest.OverrideClass
    • Xareus.Scenarios.Time
      • RandomTimeSensor
      • TimeParametersConverter
      • TimeSensor
      • TimeUnit
      • TimeUtils
    • Xareus.Scenarios.TokenAssign
      • ATokenAssign
      • DoNothing
    • Xareus.Scenarios.TokenInit
      • ATokenInit
      • DefaultTokenInit
      • EmptyTokenInit
    • Xareus.Scenarios.TokenMerge
      • ATokenMerge
      • CopyAllTokens
      • PickFirst
    • Xareus.Scenarios.TokenSplit
      • ATokenSplit
    • Xareus.Scenarios.Utilities
      • BackwardCompatibilityManager
      • ConfigurationParameterAttribute
      • ContextVariableAttribute
      • EventContextEntryAttribute
      • FunctionDescriptionAttribute
      • FunctionManager
      • IFunctionParametersConverter
      • IRenameClass
      • IRenamedProvider
      • Necessity
      • ObsoleteUtils
      • OverrideClassAttribute
      • ParameterChecker
      • RenamedAttribute
      • RenamedManagerBase
      • RenamedTypeUtils
      • RuntimeTools
      • TypeConverterForAttribute
    • Xareus.Scenarios.Variables
      • ContextVariable<T>
      • EventVariablePath
      • ExternalContextVariablePath
      • ScenarioVariablePath
      • TokenVariablePath
      • Variable
      • VariablePath
  • Scenarios.Relations
      • Program
    • Xareus.Scenarios.Relations
      • Action
      • ActionLogEffector
      • ActionRecordEffector
      • ActionRecorder
      • AnyRelationSensor
      • Change
      • Environment
      • Execution
      • IRealizationManager
      • InitializeRecorderEffector
      • RealizationContext
      • RealizationManager
      • RealizationRecord
      • RelationEffector
      • RelationSensor
      • RelationsValueParser
      • RenamedProvider
      • WriteActionRecordEffector
    • Xareus.Scenarios.Relations.TypeConverter
      • FiveObjectConverter
      • RealizationConverter
      • RelationConverter
  • Utils
    • Xareus.Utils
      • AssemblyUtils
      • DatedEventManager<DataType, TimeType>
      • DatedEventManager<DataType, TimeType>.EventRecord
      • Extensions
      • FieldsAndPropertiesContainer
      • MemberUtils
      • Serialization
      • TypeUtils
      • UriUtils
    • Xareus.Utils.Tests
      • DatedEventManagerTest
      • DatedEventManagerTest.TestDatedEventManager
      • ExtensionsTests
      • MemberUtilsTest
      • TypeUtilsTests
      • TypeUtilsTests.DummySensor
      • TypeUtilsTests.GenericClassUser
      • TypeUtilsTests.GenericClass<T>
      • UriUtilsTest
  • Unity
    • FIVE.Unity
      • UFManager
      • UFRelationEngine
      • UFScenarioEngineKernel
    • Xareus.Unity
      • GameObjectExtension
      • Log4netFileAppender
      • Log4netUnityAppender
      • XULog4net
      • XareusManager
    • Xareus.Unity.Converters
      • ColorConverter
      • MemberInfoConverter
      • MethodInfoConverter
      • QuaternionConverter
      • UnityObjectConverter
      • Vector2Converter
      • Vector2IntConverter
      • Vector3Converter
      • Vector3IntConverter
      • Vector4Converter
      • VectorConverter
    • Xareus.Unity.TypeDescriptorContext
      • DictionaryDescriptorContext
      • SimpleTypeDescriptorContext<T>
      • UnityObjectDescriptorContext
  • Unity Relations
    • Xareus.Relations.Scenarios.Unity
      • TypeWithScenario
    • Xareus.Relations.Unity
      • BaseEditorDescriptorAttribute
      • GenerationMode
      • IRelationEngine
      • IdentifiableBehaviour
      • ObjectPatternAttribute
      • ObjectPatternDescriptorAttribute
      • ObjectQueryWithCallback
      • ParameterDescriptorAttribute
      • RealizationQueryWithCallback
      • RelationDescriptorAttribute
      • RelationEngine
      • RelationEngineKernel
      • RelationParameters
      • Serializer
      • TypeDescriptorAttribute
      • TypeMember
      • TypeParentAttribute
      • UniqueIDGenerator
      • XUObject
      • XUObject.XuObjectChanged
      • XUObjectPattern
      • XUObjectQueryParameters
      • XURealization
      • XURealizationQueryParameters
      • XURelation
      • XUType
      • XUTypeSearch
    • Xareus.Relations.Unity.Converters
      • XUObjectConverter
      • XURelationTypeConverter
      • XUTypeConverter
  • Unity Scenarios
      • ABaseScenarioElementUI
      • DecisionTreeUI
    • Xareus.Scenarios.Network.Unity
      • NetworkClient
      • NetworkManager
      • NetworkServer
      • UnityNetSocketTcpScenarioReceiver
      • UnityNetSocketTcpScenarioSender
    • Xareus.Scenarios.Unity
      • AInUnityStepSensor
      • AUnityContextInit
      • AUnityEffector
      • AUnitySensor
      • AUnityTokenAssign
      • AdditionalScenarioFile
      • AdvancedConfigurationParameterAttribute
      • Comment
      • DecisionTreeEvaluation
      • ExternalContextEntryAttribute
      • IScenarioEngine
      • ObsoleteFunctionAttribute
      • ObsoleteFunctionAttribute.ParameterConvesion
      • RuntimeScenarioFileRegistry
      • ScenarioEngine
      • ScenarioEngineKernel
      • ScenarioRunner
      • Section
    • Xareus.Scenarios.Unity.Edition
      • BusinessControl
      • Constants
      • ContextVariableManager
      • ContextVariableManager.SerializedContextVariables
      • IScenarioSerializer
      • IToolbarEntryData
      • Layer
      • Layer.UxmlFactory
      • Layer.UxmlTraits
      • LayerBar
      • LayerBar.UxmlFactory
      • LayerBar.UxmlTraits
      • LayerBarButton
      • LayerBarButton.UxmlFactory
      • LayerBarButton.UxmlTraits
      • ScenarioEditorExtendedInfoUpdater
      • ScenarioSerializer
      • ScenarioTabHandler
      • ScenarioTabHandler.LayerViewData
      • ScenarioTabHandler.LayerViewDataDictionary
      • ScenarioWrapper
      • ScenarioWrapper.ScenarioDataConsumers
      • SequenceType
      • SerializableScenario
      • Tab
      • Tab.UxmlFactory
      • Tab.UxmlTraits
      • ThemeManager
      • ThemeManager.ThemeChange
      • XmlUtils
    • Xareus.Scenarios.Unity.Edition.Events
      • ArcCreatedEvent
      • ArcDeletedEvent
      • ArcStartedEvent
      • CreateContextToFireEvent
      • DeselectedEventArgs
      • EventCallbackFunctor<EventType>
      • IEventCallbackFunctor
      • IScenarioEventHandler
      • IdChangeEvent
      • LabelChangeEvent
      • OpenExternalScenarioEventArgs
      • ScenarioDataChangedEventArgs
    • Xareus.Scenarios.Unity.Edition.UI
      • ABaseArcUI
      • AClickableElementUI
      • ADecisionArcPreviewUI
      • AMovableElementUI
      • AMovableElementUI.MovableElementUIMoved
      • ArcDirectionUI
      • ArcPreviewUI
      • ArcUI
      • ArrowToNodesDirectionUI
      • ArrowToNodesUI
      • BackgroundGrid
      • CanvasUI
      • CanvasUI.UxmlFactory
      • CanvasUI.UxmlTraits
      • CommentUI
      • ComplexSequenceUI
      • DecisionArcUI
      • DecisionNodeUI
      • DecisionUI
      • EffectorUI
      • ExternalScenarioUI
      • FalseDecisionArcPreviewUI
      • FalseDecisionArcUI
      • FalseOutUI
      • FinalUI
      • InitialUI
      • LayerUI
      • NodeUI
      • PartialTokenUI
      • PetriNetUI
      • PlaceUI
      • SMTransitionUI
      • SectionUI
      • SensorUI
      • SequenceUI
      • StateMachineUI
      • StateUI
      • TokenAssignUI
      • TokenMergeUI
      • TokenUI
      • TransitionUI
      • TrueDecisionArcPreviewUI
      • TrueDecisionArcUI
      • TrueOutUI
    • Xareus.Scenarios.Unity.MiddleVR
      • AUnityClusterEffector
      • VRCall
    • Xareus.Scenarios.Unity.Providers
      • IClassConstraintableExtension
      • IClassReceiverExtension
      • IConstraintable
      • IConstraintable<T>
      • IProvider
      • IProvider<T>
      • IReceiver
      • IReceiver<T>
      • ProvideConstraintAttribute
      • ProviderAttribute
      • ValueChangedEventArgs<T>
    • Xareus.Scenarios.Unity.VisualScripting
      • Constants
      • VisualScriptHolder
      • VisualScriptingEffector
      • VisualScriptingSensor
  • Unity Utils
    • Xareus.Unity
      • MethodParameters
    • Xareus.Unity.Utils
      • ClassTemplate
      • ClusterUtils
      • ColorUtils
      • FileUtils
      • StringUtils
      • UnityEditorUtils
      • UnityUtils
  • Unity Librairies
    • Xareus
      • StaticClassMemberValueSensor
    • Xareus.Relations.Scenarios
      • CheckTypeWithScenarioMemberValueSensor
      • InvokeTypeWithScenarioMethodEffector
      • SetTypeWithScenarioMemberValueEffector
    • Xareus.Scenarios.Input
      • KeyPressedSensor
    • Xareus.Scenarios.Relations
      • CheckXareusObjectTypeMemberValueSensor
      • CheckXareusTypeMemberValueSensor
      • CompareXareusTypesMembersValuesSensor
      • InvokeXareusObjectMethodEffector
      • RandomXareusObjectEffector
      • RandomXareusObjectEffector.Result
      • RandomXareusObjectWithTypeEffector
      • SelectXareusTypesFromListEffector
      • SetXareusTypeMemberValueEffector
    • Xareus.Scenarios.Relations.ParametersConverter
      • CheckXareusTypeMemberValueSensorConverter
      • CompareXareusTypesMembersValuesSensorConverter
      • TypeValueSensorParametersConverter
    • Xareus.Scenarios.Time.Unity
      • UnityTimeSensor
      • UnityTimeSensor.TimeType
    • Xareus.Scenarios.Unity
      • AInvokeMethodEffector
      • AnyInputSensor
      • ChangeColorEffector
      • ChangeParentEffector
      • ChangeTextEffector
      • CheckMemberValueSensor
      • CompareMembersValuesSensor
      • DistanceSensor
      • HasComponentOfTypeSensor
      • InvokeStaticMethodEffector
      • InvokeUnityObjectMethodEffector
      • LoadSceneEffector
      • LogEffector
      • ObjectClickedSensor
      • ObjectCollisionSensor
      • PlaySoundEffector
      • SceneLoadedSensor
      • ScreenFadeEffector
      • ScreenFadeEffector.FadeType
      • SelectChildObjects
      • SelectComponents
      • SetActiveEffector
      • SetEnabledEffector
      • SetMemberValueEffector
      • StartDisplaySpriteEffector
      • StartDisplayTextAssetEffector
      • StartDisplayVideoClipEffector
      • StopAudioSourceEffector
      • StopDisplaySpriteEffector
      • StopDisplayTextAssetEffector
      • StopDisplayVideoClipEffector
      • UnityEventSensor
      • UnityNumberSensor
    • Xareus.Scenarios.Unity.UI
      • ButtonClickedSensor
      • DropdownSensor
      • ToggleValueSensor
      • ToggleValueSensor.SelectMode
    • Xareus.Scenarios.Unity.Utils
      • CompareMembersValuesSensorUpdater
      • ObjectCollisionSensorUpdater
    • Xareus.Unity
      • CheckMethodReturnValueSensor
      • DefaultUnityContextInit
      • DefaultUnityTokenUpdate
      • ScreenFadeEffect
      • SetValueInContextEffector
      • UFEOtherTrigger

Class ObjectClickedSensor

Inheritance
object
AFunction
ASensor
AUnitySensor
AInUnityStepSensor
ObjectClickedSensor
Inherited Members
AInUnityStepSensor.ExecutionSteps
AInUnityStepSensor.SafeSensorCheck()
AInUnityStepSensor.PostCheck()
AInUnityStepSensor.Reset()
AInUnityStepSensor.StopCheck()
AInUnityStepSensor.InternalUpdate()
AUnitySensor.Init()
AUnitySensor.SafeStopCheck()
AUnitySensor.SensorCheck()
AUnitySensor.FillParameters()
AUnitySensor.UnityThreadFillParameters()
AUnitySensor.UpdateScenario()
ASensor.NEGATE_PARAMETER
ASensor.externalContext
ASensor.scenarioContext
ASensor.sequenceContext
ASensor.inputEventContext
ASensor.Check(IContext)
ASensor.SetContexts(IContext)
ASensor.SetInputEventContext(IContext)
ASensor.Event
ASensor.Negate
AFunction.Parameters
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Xareus.Scenarios.Unity
Assembly: Xareus.Unity.Libraries.dll
Syntax
[Renamed("SEVEN.Unity.ObjectClickedSensor", "Assembly-CSharp")]
[Renamed("Xareus.Scenarios.Unity.ObjectClickedSensor", "Xareus.Unity.Librairies")]
public class ObjectClickedSensor : AInUnityStepSensor

Constructors

ObjectClickedSensor(Event, Dictionary<string, Parameter>, IContext, IContext, IContext)

Declaration
public ObjectClickedSensor(Event @event, Dictionary<string, Parameter> parameters, IContext externalContext, IContext scenarioContext, IContext sequenceContext)
Parameters
Type Name Description
Event event
Dictionary<string, Parameter> parameters
IContext externalContext
IContext scenarioContext
IContext sequenceContext

Fields

MOUSE_BUTTON

Declaration
[EventContextEntry]
public static readonly string MOUSE_BUTTON
Field Value
Type Description
string

ON_RELEASE

Declaration
[EventContextEntry]
public static readonly string ON_RELEASE
Field Value
Type Description
string

TARGET

Declaration
[EventContextEntry]
public static readonly string TARGET
Field Value
Type Description
string

button

Declaration
[ConfigurationParameter("Mouse Button", "The mouse button to check", Necessity.Required)]
protected int button
Field Value
Type Description
int

eventContext

The result

Declaration
protected SimpleDictionary eventContext
Field Value
Type Description
SimpleDictionary

onRelease

Declaration
[ConfigurationParameter("On Release", "Trigger when the click is released while on the target", Necessity.Required)]
protected bool onRelease
Field Value
Type Description
bool

target_object

Declaration
[ConfigurationParameter("Target", "The target object that will trigger the sensor", Necessity.Required)]
protected GameObject target_object
Field Value
Type Description
GameObject

Methods

SafeReset()

Reset a sensor. Note that this code will be executed in unity's thread and the declared parameters (using the ConfigurationParameter attribute) are already filled

Declaration
public override void SafeReset()
Overrides
AUnitySensor.SafeReset()

UnityStepSensorCheck()

Checks the raycast and the button state

Declaration
public override ASensor.Result UnityStepSensorCheck()
Returns
Type Description
ASensor.Result
Overrides
AInUnityStepSensor.UnityStepSensorCheck()
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