Class Section
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
public class Section : Identifiable
Constructors
Section(Identifiable, string, string, Vector2, Color)
Declaration
public Section(Identifiable owner, string id, string label, Vector2 position, Color color = default)
Parameters
Fields
Color
Declaration
Field Value
Height
Contains the height of a section.
Declaration
Field Value
Width
Contains the width of a section.
Declaration
Field Value
X
Contains the abscissa of a section.
Declaration
Field Value
Y
Contains the ordinate of a section.
Declaration
Field Value
Properties
Id
Contains the id of the section.
Declaration
public string Id { get; }
Property Value
Label
Contains the label of the section
Declaration
public string Label { get; set; }
Property Value
Owner
Contains an object. The object owns the section.
Declaration
public Identifiable Owner { get; }
Property Value