Class Node
A node is a decision tree element that can hold tokens.
Assembly: Xareus.Scenarios.dll
Syntax
[Serializable]
public class Node : SimpleSequence
Constructors
Node()
Declaration
Node(string, string)
Declaration
public Node(string id, string label = "")
Parameters
Fields
userDataInit
Declaration
protected ATokenInit userDataInit
Field Value
Properties
tokenInit
Declaration
public virtual Function tokenInit { get; set; }
Property Value
Methods
AddToken(IContext)
Add the token in this node and amend it with the user data
Declaration
public override void AddToken(IContext token)
Parameters
Overrides
Extension Methods