Class Node
A node is a decision tree element that can hold tokens.
Assembly: Xareus.Scenarios.dll
Syntax
[Serializable]
public class Node : SimpleSequence
Constructors
Node()
Declaration
Node(string, string)
Declaration
public Node(string id, string label = "")
Parameters
Fields
userDataInit
Declaration
protected ATokenInit userDataInit
Field Value
Properties
tokenInit
Declaration
public virtual Function tokenInit { get; set; }
Property Value
Methods
AddToken(IContext)
Add the token in this node and amend it with the user data
Declaration
public override void AddToken(IContext token)
Parameters
Overrides
IsFinal()
Checks if the current Node is final
Declaration
public override bool IsFinal()
Returns
Overrides
IsInitial()
Checks if the current Node is initial
Declaration
public override bool IsInitial()
Returns
Overrides
Extension Methods