Class Variable
Assembly: Xareus.Scenarios.dll
Syntax
[Renamed("FIVE.Utils.Variable", "FIVE.Unity")]
[Renamed("SEVEN.Variable", "SEVEN")]
[Renamed("SEVEN.Variables.Variable", "SEVEN")]
public class Variable
Constructors
Variable(bool)
Constructor for input tokens
Declaration
public Variable(bool isInputVariable = true)
Parameters
Type |
Name |
Description |
bool |
isInputVariable |
|
Variable(ContextType, string, bool)
Constructor for input tokens
Declaration
public Variable(ContextType context, string path, bool isInputVariable = true)
Parameters
Properties
Context
Context actually selected by the user, by default "SequenceContext"
Declaration
public ContextType Context { get; set; }
Property Value
Is this a variable that will be written or read ?
Declaration
public bool IsInputVariable { get; set; }
Property Value
Path
Name of the variable, given by the author
Declaration
public VariablePath Path { get; set; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides