Class UnityNetSocketTcpScenarioSender
Unity implementation of the network socket TCP scenario sender. This ensures that the conversion from event to parameter is done in the Unity thread.
Inheritance
UnityNetSocketTcpScenarioSender
Assembly: Xareus.Scenarios.Unity.dll
Syntax
public class UnityNetSocketTcpScenarioSender : NetSocketTcpScenarioSender, INetSocketTcp
Methods
ConvertToParameter<T>(T, IContext)
Declaration
protected override Parameter ConvertToParameter<T>(T eventContext, IContext externalContext)
Parameters
Type |
Name |
Description |
T |
eventContext |
|
IContext |
externalContext |
|
Returns
Type Parameters
Overrides
Xareus.Scenarios.Network.NetSocketTcpScenarioSender.ConvertToParameter<T>(T, Xareus.Scenarios.Context.IContext)
Implements