Class LayerBarButton.UxmlSerializedData
Inheritance
UxmlSerializedData
VisualElement.UxmlSerializedData
BindableElement.UxmlSerializedData
BaseBoolField.UxmlSerializedData
Toggle.UxmlSerializedData
LayerBarButton.UxmlSerializedData
Namespace: Xareus.Scenarios.Unity.Edition
Assembly: Xareus.Scenarios.Unity.Edition.dll
Syntax
[Serializable]
public class LayerBarButton.UxmlSerializedData : Toggle.UxmlSerializedData
Methods
CreateInstance()
<p>
Returns an instance of the declaring element.
Declaration
public override object CreateInstance()
Returns
| Type | Description |
|---|---|
| object | The new instance of the declaring element. |
Overrides
UnityEngine.UIElements.Toggle.UxmlSerializedData.CreateInstance()
Deserialize(object)
<p>
Applies serialized field values to a compatible visual element.
Declaration
public override void Deserialize(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| object | obj | The element to have the serialized data applied to. |
Overrides
UnityEngine.UIElements.Toggle.UxmlSerializedData.Deserialize(object)
Register()
Declaration
[RegisterUxmlCache]
[Conditional("UNITY_EDITOR")]
public static void Register()