Class StartDisplayTextAssetEffector
Inherited Members
Namespace: Xareus.Scenarios.Unity
Assembly: Xareus.Unity.Librairies.dll
Syntax
[Renamed("FIVE.Utils.Effectors.StartDisplayTextAssetEffector", "Assembly-CSharp")]
[Renamed("SEVEN.Unity.StartDisplayTextAssetEffector", "Assembly-CSharp")]
public class StartDisplayTextAssetEffector : AUnityEffector
Constructors
StartDisplayTextAssetEffector(Event, Dictionary<string, Parameter>, IContext, IContext, IContext, IContext)
Declaration
public StartDisplayTextAssetEffector(Event @event, Dictionary<string, Parameter> parameters, IContext externalContext, IContext scenarioContext, IContext sequenceContext, IContext eventContext)
Parameters
Type | Name | Description |
---|---|---|
Event | event | |
Dictionary<string, Parameter> | parameters | |
IContext | externalContext | |
IContext | scenarioContext | |
IContext | sequenceContext | |
IContext | eventContext |
Methods
SafeEffectorUpdate()
Actual effector code. Note that this code will be executed in unity's thread
Declaration
public override void SafeEffectorUpdate()