Namespace Xareus.Scenarios.Unity
Classes
AInvokeMethodEffector
AnyInputSensor
ChangeColorEffector
Change the color of the given renderer
ChangeParentEffector
ChangeTextEffector
Change the text of the given Text object
CheckMemberValueSensor
CompareMembersValuesSensor
DistanceSensor
Checks if the distance between the given transforms is less than the provided distance (in meter).
HasComponentOfTypeSensor
InvokeStaticMethodEffector
An effector that calls a static method of a given class
InvokeUnityObjectMethodEffector
An effector that calls a method of class, statically or on an instance
LoadSceneEffector
ObjectClickedSensor
ObjectCollisionSensor
PlaySoundEffector
SceneLoadedSensor
ScreenFadeEffector
SelectChildObjects
SelectComponents
SetActiveEffector
Call the SetActive method of the given GameObject with the setActiveValue.
SetEnabledEffector
Set the enabled property of the given behaviour to the enabledValue.
SetMemberValueEffector
StartDisplaySpriteEffector
StartDisplayTextAssetEffector
StartDisplayVideoClipEffector
StopAudioSourceEffector
StopDisplaySpriteEffector
StopDisplayTextAssetEffector
StopDisplayVideoClipEffector
UnityEventSensor
A Sensor that can be activated by calling its Activate Method
UnityNumberSensor
Enums
ScreenFadeEffector.FadeType
Fade type : Fade in to color or Fade out from color